| addObject(SimObjectFactory const &objFactory, RandomEngine *rng) | SimObjectPool | [inline] |
| addObject(SimObjectFactory const &objFactory) | SimObjectPool | [inline] |
| addObject(SimObject *o, object_type_t type) | SimObjectPool | [protected] |
| beginObject(object_type_t type) | SimObjectPool | [inline] |
| endObject(object_type_t type) | SimObjectPool | [inline] |
| eng_type_pool_t typedef | SimObjectPool | [protected] |
| getLastTypeId() | SimObjectPool | [inline] |
| getObject(object_type_t otype, local_objectid_t oid) | SimObjectPool | |
| numOfObjects(object_type_t type) | SimObjectPool | [inline] |
| numOfTypes() | SimObjectPool | [inline] |
| pool | SimObjectPool | [protected] |
| SimObjectPool(int nTypes) | SimObjectPool | |
| updateObjects(bool dtHasChanged, double dt) | SimObjectPool | |
| ~SimObjectPool() | SimObjectPool | [virtual] |
1.5.5