What is a PCSIM extension module? PCSIM extension module is a set of classes specified by the user which extend pcsim's basic functionality, For example, typically it should contain user defined neuron or synapse types, or classes derived from the construction framework implementing custom network construction rules and algorithms, although there are not any restrictions on the type of extensions that can be implemented. Python interfaces are automatically generated for the classes within the extension that the user enlists to be exposed. Contents of the folder extension_template ----------------------------------------- ./README : This file ./src : Directory for the C++ source files ./src/HHSquid.h : point neuron model header ./src/HHSquid.cpp : point neuron model implementation (actually empty) ./src/DynamicCurrSquareSynapse.h : some synapse header ./src/DynamicCurrSquareSynapse.cpp : some synapse implementation (actually empty, the implementation is in the ancestor classes) ./cppunittests : Directory for C++ unit tests ./cppunittests/DynamicCurrSquareSynapseTest.cpp : implementation of a c++ unittest example for the new synapse type ./cppunittests/DynamicCurrSquareSynapseTest.h : header file of a c++ unittest example for the new synapse type ./pyunit : Directory for python unit tests (see pcsim/python/unittests for examples) ./CMakeLists.txt : the "Makefile" (input file for the Cmake build tool) ./python_interface_specification.py : specification of python interface ./module_recipe.cmake : specification of the c++ sources and other options for compilation of the extension modules ./pcsim_extension.py : python script/tool for building the pcsim extension module Recipe to build your PCSIM extension module: ------------------------------------------------------ 0) Make sure you have the PCSIM_HOME environment variable pointing at your pcsim root directory (this is the directory containing the pcsim source release, i.e. the location of the build.py and setup.py scripts) Under linux, with a bash shell, one should write: export PCSIM_HOME= 1) Go to the location where you want to create a directory with the template, as a starting development environment to develop your own custom PCSIM extension module. Then execute: python ${PCSIM_HOME}/extension_template/pcsim_extension.py --module= create_template This command copies the contents of the directory ${PCSIM_HOME}/extension_template to the directory ./ Now you have a development environment within which you can start developing your module. The home directory of the development environment is ./. 1) Implement your objects in the src directory. There are already two classes implemented as an example. After you examine the example classes to get an idea how to implement your own, you can remove the source files, or unlist the sources in module_recipe.cmake file (see below). More information on how to define simobjects and other extensions you should find in the PCSIM user manual. 2) Implement your unit tests in cppunittests and pyunit There is one c++ unittest implemented as an example. After you examine the example testto get an idea how to implement your own, you should remove it from the test directory. More examples on how to define cppunittests and python unittests you can find in ${PCSIM_HOME}/cppunittests and ${PCSIM_HOME}/python/unittests See also the PCSIM user manual for additional information. 3) Edit module_recipe.cmake file to reflect your needs, list the source files and specify the dependent modules. Edit python_interface_specification.py to tell which of your classes should be exposed at the python level. 4) Now the actual build can be started. You should execute the following command in the home directory of your module's development environment (the location of the pcsim_extension.py file) : python pcsim_extension.py build There are other targets available which can be used during the development. E.g. the command python pcsim_extension.py just compiles the C++ classes where is the name of your PCSIM extension module (see variable PCSIM_MODULE_NAME in CMakeLists.txt) 5) If the build step was successful you will find two files named lib.so : the compiled c++ library with the extensions (can be used within a pcsim simulation implemented in c++ ) ) py.so : the python module with the extension classes exposed in python, to be used in python ( it is dependent on the c++ library lib.so ) in the build sub-directory of your module's development environment. 6) To make py python available in python there are several options: - use sys.path.append( ) in your python scripts to include the path /build - let the environment variable PYTHONPATH contain /build - copy py.so to a place where python can find it (e.g. /usr/local/lib/python/site-packages) 7) To make lib available to the linker you can - add the /build directory to the library path environment variable (under linux it's LD_LIBRARY_PATH) - copy lib.so to a place the linker can find it (e.g. under linux /usr/lib or /usr/local/lib or /usr/lib64) 8) When you import your module in python make sure that you **FIRST IMPORT THE PYPCSIM MODULE**, otherwise you can get some error messages. Your module depends on the pypcsim module, and it needs the python classes of the pypcsim module to be registered before the module is imported.