#include <readout.h>
Inheritance diagram for Readout:
This class implements readouts within the simulation. Readouts take the responses of the liquid and calculate a new function with these inputs. Readouts can be trained to approximate some target function. Readouts can be connected to physical models or feedback neurons for closed-loop simulations. Therefore the interface of readouts is similar to that of synapses. The output of a readout can be recorded.
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Destructor: Frees the memory allocated by the readout. Frees the memory. |
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Advances the readout. Advances the readout Implements Advancable. |
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Appends a new preprocessor at the end of the preprocessor list. The input will be processed by all preprocessors, in the sequence in which they are stored in the preprocessor list.
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Exports a parameterized version of the current learning algorithm.
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Exports a parameterized version of one preprocessor.
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Returns a string description of the input/output format of the current learning algorithm.
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Returns the length of the preprocessor list.
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Returns a string description of the input/output format of one preprocessor.
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Get the Ids of the Preprocessors. Get the Ids of the Preprocessors.
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Imports a parameterized version of the current learning algorithm.
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Imports a parameterized version of one preprocessor.
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Inserts a new preprocessor at the specified position within the preprocessor list. The input will be processed by all preprocessors, in the sequence in which they are stored in the preprocessor list.
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Adds a new preprocessor at the beginning of the preprocessor list. The input will be processed by all preprocessors, in the sequence in which they are stored in the preprocessor list.
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Resets the state of the readout and all filters, preprocessors and algorithms. Implements Advancable. |
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Sets a new filter for analog inputs.
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Sets a new learning algorithm. This algorithm computes the output of the readout.
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Set the range of output values.
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Sets a new filter for spiking inputs.
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